I'm a systems engineer turned visual artist, with a background in motion graphics and live visuals. One of my strengths is being able to see patterns and mirrors across different layers of abstraction. I bring concepts to life using Photoshop, Illustrator, After Effects, Cinema 4D, TouchDesigner, and lately, Unreal Engine.
I'm drawn to the intersection of collective intelligence and complexity exploring how emergent systems can be felt, seen, and experienced.